Palo Alto, California

Software Engineer, Teleoperation

Target start date: Immediately. Relocation provided.

Since its founding in 2015, 1X has been at the forefront of developing advanced humanoid robots designed for household use. Our mission is to create an abundant supply of labor via safe, intelligent humanoids. At 1X, you’ll own critical projects, tackle unsolved research problems, deliver great products to customers, and be rewarded based on merit and achievement.

We are looking for a software engineer in teleoperation to build a system that enables people to accomplish any human task using a combination of controls, design, and AI. In this role, you will take a hands-on approach to implementing immersive teleoperation technologies, collaborating with controls and autonomy engineers to scale up NEO’s capabilities.

Responsibilities

  • Design, develop, and implement immersive teleoperation systems, including real-time control, audio-visual integration, and user interfaces.

  • Write and maintain high-quality, production-level code across various components of the teleoperation stack, ensuring reliability and performance.

  • Build advanced VR/AR-based solutions with focus on real-time immersion techniques such as vision reprojection, depth sensing, and control feedback systems.

  • Develop and optimize networking protocols and DSP systems for low-latency audio-visual streaming and teleoperation controls.

  • Collaborate closely with robot operators to gather feedback and continuously improve the teleoperation experience based on real-world use.

  • Debug, test, and validate systems under diverse real-world conditions, ensuring reliability, scalability, and user satisfaction.

  • Stay deeply involved in day-to-day development tasks while leading by example and mentoring team members to deliver technical excellence.

  • Work cross-functionally with AI, robotics, and product teams to integrate teleoperation solutions seamlessly with the broader system.

Requirements

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