Palo Alto, California
Software Engineer, Simulation
Target start date: Immediately. Relocation provided.
Since its founding in 2015, 1X has been at the forefront of developing advanced humanoid robots designed for household use. Our mission is to create an abundant supply of labor via safe, intelligent humanoids. At 1X, you’ll own critical projects, tackle unsolved research problems, deliver great products to customers, and be rewarded based on merit and achievement.
We are looking to hire a Simulation Software Engineer. High quality simulation environments and eval infrastructure allow the AI team to rapidly iterate on experiments without being constrained by real robot evaluation. In this role, you will design high-quality simulation environments for NEO to collect data from, and develop low-level real-time simulation infrastructure.
Responsibilities
Construct diverse, physically realistic environments for NEO.
Close the sim2real gap between policies trained in simulation and real.
Scale up large amounts of simulation data for use in research.
Work with the AI team and teleoperation team to develop new training and evaluation tasks and make them performant.
Work with the hardware team to prototype new robot hardware and test it in simulation.